DEER

Medium-Size Animal

Hit Dice: 2d8+2 (11 hp)

Initiative: +2 (Dex)

Speed: 30 ft

AC: 13 (+2 Dex, +1 natural)

Attacks: 2 hooves +4 melee; or gore +4 melee

Damage: Hoof 1d4+1; or gore 1d6+1

Face/Reach: 5 ft by 5 ft/5 ft

Special Qualities: Scent

Saves: Fort +1, Ref +4, Will +2

Abilities: Str 12, Dex 15, Con 12, Int 2, Wis 14, Cha 6

Skills: Hide +8*, Listen +5, Move Silently +8, Spot +5

Feats: Weapon Finesse

 

Climate/Terrain: Any forest, plains, and hills

Organization: Solitary or herd (mated pair)
Challenge Rating:
1/4

Treasure: None

Alignment: Always neutral

Advancement: 3 HD (Large)

 

Shy and wary, deer range from the arctic to the tropics. These statistics represent the typical white-tailed deer. These statistics can also be used to represent other deer-like animals, such as caribou and antelope.

COMBAT

Deer attack using their hooves or antlers. Antelope, when defending their herd, attack by charging an opponent and butting with its horns (gore damage). The gore attack only applies to bucks with antlers.

   Skills: Deer receive a +4 racial bonus to Hide and Move Silently checks. *In forested areas, the Hide bonus increases to +8.