|
MEPHISTOPHELES (Arch-Devil) |
|
Large Outsider (Evil, Lawful) |
|
Hit Dice: 64d8+576 (864 hp) |
|
Initiative: +6 (+2 Dex, +4 Improved Initiative) |
|
Speed: 40 ft, fly 60 ft (good) |
|
AC: 43 (-1 size, +2 Dex, +32 natural) |
|
Attacks: Large +5 vorpal pitchfork +80/+75/+70/+65 melee; or 2 claws +74 melee |
|
Damage: Large +5 vorpal pitchfork 2d6+16 and 2d6 electrical, fire, or cold; or claw 1d8+11 |
|
Face/Reach: 5 ft by 5 ft/10 ft (15 ft with pitchfork) |
|
Special Attacks: Spell-like abilities, spells, fear gaze, summon devils |
|
Special Qualities: Damage reduction 40/+5, SR 32, regeneration 25, devil qualities, see in darkness, telepathy |
|
Saves: Fort +43, Ref +36, Will +45 |
|
Abilities: Str 33, Dex 15, Con 28, Int 32, Wis 32, Cha 34 |
|
Skills: Balance +66, Bluff +76, Concentration +73, Diplomacy +76, Gather Information +76, Heal +75, Intimidate +76, Knowledge (arcana) +75, Knowledge (planes) +75, Knowledge (religion) +75, Listen +75, Move Silently +66, Scry +75, Search +75, Sense Motive +75, Spellcraft +75, Spot +75 |
|
Feats: Blind-Fight, Cleave, Combat Casting, Craft Magic Arms and Armor, Craft Wondrous Item, Extend Spell, Forge Ring, Great Cleave, Heighten Spell, Improved Critical (pitchfork), Improved Initiative, Maximize Spell, Power Attack, Quicken Spell, Silent Spell, Weapon Focus (pitchfork), Whirlwind Attack |
|
|
|
Climate/Terrain: Any land and underground |
|
Organization: Solitary or troupe (2-5
gelugons) |
|
Treasure: Triple standard |
|
Alignment: Always lawful evil |
|
Advancement: — |
|
|
|
The eighth plane of Hell, Caina, is ruled by Mephistopheles. His main aim is to wrest the seventh plane from Baalzebul and with the strength gained, challenge Asmodeus for the overlordship of the hells. |
|
His great iron citadel sits in the icy mountains of the frozen plane. The eighth plane is a plane of frozen marshes and steaming slime pits. |
|
Mephistopheles appears as a great blue-black humanoid about 8 feet tall. He has very handsome features with black scales. His wings are deep blue, as are his horns and talons. His eyes are pale blue with red irises and pupils. His normal speech is a whispering wind. |
|
|
|
COMBAT |
|
Mephistopheles attacks using his fear gaze, followed by his spells and spell-like abilities. If engaged in melee combat, he will use his +5 pitchfork, rarely relying on his talons. |
|
Spell-Like Abilities: At will—animate dead, blasphemy, charm person, comprehend languages, cone of cold, desecrate, detect good, detect magic, detect thoughts, dispel magic, fireball, geas/quest, hold person, ice storm, improved invisibility, magic circle against good, major image, polymorph self, produce flame, pyrotechnics, raise dead, read magic, see invisible, suggestion, teleport without error (self plus 50 pounds of objects only), unholy aura, unhallow, wall of ice, and wish; 1/day—mass charm, meteor swarm (any), shapechange, and symbol (any). These abilities are as the spells cast by a 20th-level sorcerer (save DC 22 + spell level). |
|
Spells: Mephistopheles casts arcane spells as a 20th-level sorcerer (save DC 22 + spell level) and divine spells as a 20th-level cleric (save DC 21 + spell level). He has access to the domains of Evil, Knowledge, Law, and War. |
|
Fear Gaze (Su): 30 feet; Will save (DC 54) or flee in fear for 2d6 rounds. |
|
Summon Devils (Sp): Three times per day Mephistopheles can automatically summon 1d6 gelugons or 1d2 pit fiends. |
|
Regeneration (Ex): Mephistopheles takes normal damage from holy and blessed weapons of at least +5 enchantment. |
|
Vorpal Pitchfork: +5 vorpal pitchfork, treat as a trident (Mephistopheles scores a critical hit on a roll of 19-20 due to his Improved Critical feat); deals 2d6 points of damage and 2d6 points of cold, electrical, or fire damage (Mephistopheles chooses the type of additional damage each time he hits with his trident). It also has the vorpal weapon special qualities (Vorpal, page 187 in the Dungeon Master’s Guide). |
|
Devil Qualities (Ex): Immune to fire and poison; cold and acid resistance 20. |
|
See in Darkness (Su): Can see perfectly in darkness of any kind, even that created by deeper darkness spells. |
|
Telepathy (Su): Mephistopheles can communicate telepathically with any creature within 100 feet that has a language. |
|
|
|
|
|
Mephistopheles first appeared in Dragon 75 (Gary Gygax, 1982). |